Final Fantasy



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Chrono Trigger
Walkthrough - Part Fifteen - Magus' Castle (600AD)


In Magus' Castle, go up both wings and return to the adjoining staircase room. A Save Point should have appeared. Step on it and you get a visit from Ozzie again but ignore what he says, you hardly have to fight anything in Magus' castle, let alone 100 monsters. Now, go up the right hand set of stairs, getting the chests if you so wish. When you reach the end room, Flea? will appear. Now, attack it with Frog only and when it's defeated, it'll cast MP Buster on Frog and the real Flea will turn up on the scene.


Now, return to the main staircase and take the left exit. Again, follow it to the end room where you'll find Slash.


Return to the central staircase and step on the save point. It should take you to a long corridor. Run up it, beating the hell out of anything that gets in your way until you reach Ozzie. Talk to him and he runs off again. Make sure you take the Mist Robe before leaving. In the next room, just time your runs so that the Axe blades never hit you. It's fairly simple. Grab the Dark Mail and Doomfinger along the way. Now, the only way to avoid the Roly's is too climb down a ladder as they go overhead. You can avoid every fight in this room easily. Now, you should be in a u-bend room. Areas of the floor are traps which cave in when you walk on them. Personally, I actually make sure I fall in them since you can really rack up the tech points in the pit. Each time you fall down, there will be four save points. One of them is a teleport, one is an actual save point and the other two are monsters. The pattern is this:

  1. Monsters: Top and bottom. Save point: Left. Teleport: Right.
  2. Monsters: Left and right. Save Point: Top. Teleport: Bottom.
  3. Monsters: Top and bottom. Save point: Right. Teleport: Left.
  4. Monsters: Left and right. Save point: Bottom. Teleport: Top.
  5. Monsters: Top and bottom. Save point: Left. Teleport: Right.
  6. Monsters: Left and Right. Save Point: Top. Teleport: Bottom.

Once you've done that, you should hit another side-on room. Same principal as last time except you HAVE to fight the Outlaws so try to do that when there are no other opponents on screen or they'll use counters that are pretty effective. Next, there's a room with several holes in the floor with winches going down them. Just run straight up, fighting everything you meet until you reach Ozzie. Take the speed belt then follow Ozzie up the stairs. In this room, you can avoid all of the fights by running around the outside of the statues. However, you really want to be learning as many spells as you can for the upcoming fight against Magus. The choice is yours. Take the revive and get ready for the showdown against Ozzie.


You should arrive on a staircase. Just run straight down and you don't have to fight any of the Vamps. Then, just keep walking up until you find...


When you defeat Magus, all hell breaks loose with the revelation that he didn't create Lavos, merely summoned him. A giant vortex opens and you're sucked into...

Prev: The Masamune! (600AD)
Next: Forward to the Past (65,000,000BC)