Chrono Trigger
Walkthrough - Part Twenty Three - The New King (12,000BC)


You wake up with no equipment, no items and no money. This means that no-one can fight except for Ayla since she doesn't use a weapon. Head up the ladder and you'll discover you're on the Blackbird. Go back inside and climb into the air duct that the second member of your party will discover. Work your way through the ducts to the top and then go as far to the left as you can before you follow the path down and then right. Go down the stairs and you should see a sleeping guard and a chest. Open the chest to find the leader of your groups equipment. Go back into the ducts and work your way back to the very bottom. You should hear a voice and look down the grate you're standing on. Once you're done there, take the first turn to the left and go down the ladder at the far end. Go in the first door, kill the guards and open the chest to get the third person in your party's equipment. Go up the conveyor belt and open the room to the left. Take the money and then leave. Go up a level and go in the room with two Bashers outside. Go in, kill the Byte and open the chest to get the last person in your groups equipment. Exit that room and then exit by the top. Go in the room to the left to get all of the items back and then leave by the door at the back, or head into the ventilation shafts and head for the top-right corner where you'll now find a Magic Tab. If you do the latter, retrace your steps back to the item chest room and leave via the back door. Climb the ladder and you'll find yourself on the Blackbird's left wing. Make sure you've equipped Ayla with the Hit Ring and go and fight the Turrets. They function much the same way as the Rubbles did so it's well worth fighting them all. However, try and take them on one at a time or they will run away from you. Once you've got rid of all of them, head to the bottom left of the wing.



Hit the Y button to laser the wing and then the X button to get the hell outta there. When you land, return to the shop to get some new equipment. Then, go to the Commons and tell the lady in the bottom right corner to plant the sapling. Then, talk to everyone there. They all say someone was looking for Marle and the others and is now on the North Cape... could it be Crono? Put Frog in your group and head straight to the North Cape. Instead of Crono you find Magus and he tells you about his past. Now, you can be a soppy git and not fight Magus, letting him join your party, or you can beat the crap out of him with Frog. It's really up to you. Magus is a very good magician but you already have Marle and Lucca. Some people think Magus is actually better than Crono but it's really p to you whether you want him or not. If this is your first time through the game, I suggest you take him with you so you can make up your won mind if you decide to play it again. Or...


When you're done at the North Cape, get in the Epoch. The Ocean Palace will rise into the air, but as something else...

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Next: The Time Egg (2300AD)