General Effects |
111 | Invincibility |
222 | 0MP Consumption |
333 | Magic Guard |
444 | 0AP Consumption |
555 | Physical Guard |
666 | All Critical Hits |
777 | Invincibility |
77* | 0MP Consumption |
7*7 | Physical Guard |
*77 | Magical Guard |
7** | 0AP Consumption |
*7* | 0MP Consumption |
**7 | Endurance |
Limit Breaks |
Chain Slash | Three silhouette panels match up. One enemy is physically attacked. |
Octa Slash | Three Sephiroth panels match up. Eight physical hits. |
Rush Assault | Three Angeal panels match up. Fifteen physical hits ignoring the enemy's vitality. |
Air Strike | Three Tseng panels match up. Physical attack on all enemies. |
Meteor Shots | Three Cloud panels match up. Magical attack on all enemies. |
Healing Wave | Three Aerith panels match up. Fully heals HP, MP, and AP. Gain Invincibility status. |
Lucky Stars | Three Cissnei panels match up. All attacks are critical hits for a duration of time and the limit gauge goes up 1 to 5 stages, depending on the DMW level. |
Apocalypse | Three Genesis panels match up. Magical attack on all enemies. |
Summon Mode |
Hellfire | Three Ifrit panels match up. Magical attack on all enemies, ignoring spirit. |
Mega Flare | Three Bahamut panels match up. Magical attack on all enemies, ignoring spirit. |
Exa Flare | Three Bahamut Fury panels match up. Magical attack on all enemies, ignoring spirit. |
Zantetsuken | Three Odin panels match up. Instant Death to all enemies. |
Rebirth Flame | Three Phoenix panels match up. Magical attack on all enemies, ignoring spirit. Casts Reraise on Zack. |
Chocobo Mode |
Dud | Three Chocobo panels match up with "Miss." Zack takes damage and is inflicted with stun. |
Chocobo Stomp | Three Chocobo panels match up. Physical attack on all enemies, ignoring vitality. |
1000 Needles | Three Cactuar panels match up. Hits with fixed damage, depending on the DMW level. |
Murderous Thrust | Three Tonberry panels match up. Physical attack on one enemy, ignoring vitality. |
Courage Boost! | Three Cait Sith panels match up. Cures poison, silence, stop, and stun. Gives the Endurance, Barrier, Magic Barrier, Physical Guard, Magical Guard, 0 MP Consumption and 0 AP Consumption. |
Moogle Power | Three Moogle panels match up. Inflicts Regen and levels up all materia based on the DMW level. |
Item Mugger | Three Magic Pot panels match up. Receive a certain item, depending on the DMW level. |
Item Mugger Levels |
Item Mugger Level 1: | Curaga, Drain, Graviga, Libra |
Item Mugger Level 2: | Iron Bangle, Titanium Bangle, Carbon Bangle, Platinum Bangle |
Item Mugger Level 3: | Kaiser Knuckles, Shinra Beta Plus, Royal Crown, Crystal Orb |
Item Mugger Level 4: | Elixer, Phoenix Down |
Item Mugger Level 5: | Ribbon, Gold Rolling Pin |
Avoiding plot points, this is just to talk about the gameplay of the many, many minigames and how they were worked into FFVII.
I'm a big
This is the hardest minigame I've ever played in a FF game and I think I will actually have to give up on it so fast. Who thought analog sticks on a rhythm
Last Post By: Loony BoB 03-25-2024, 11:10 PMPulling a BoB here and making a separate thread by chapter. Will include any spoilers through chapter 1.
The prologue was surprising.
So, I played through Final Fantasy VII Rebirth 3 days ago.
Here are some of my thoughts.
Graphics, Technical
And I don't like it.
Last Post By: Gold_Moogle 03-13-2024, 06:16 AMSquare Enix released the Final Fantasy VII Rebirth Demo! Run, don't walk to try it out! Rebirth is the second part of the final fantasy VII remake.
Last Post By: Del Murder 02-11-2024, 05:58 AMAs a means to garner more hype for FFVII: Rebirth, the film is going to be shown thanks to Fathom Events. The showings will also have a preview for Rebirth
Last Post By: Wolf Kanno 01-24-2024, 09:04 AMI have not anticipated a new game as much as this in quite some time. It looks amazing, it has so many of the things that made FFVII special, and lots
Last Post By: Karifean 01-07-2024, 09:59 PM