First Steps - Default Grid | |
Nodes | 6 |
Equips | No added effects |
Gates | none |
Vanguard | |
Nodes | 5 |
Equips | Strength +5 Magic +5 |
Gates | (Y) Strength +5 (B) Magic +5 (R) Strength +5 (G) Magic +5 |
Bum Rush | |
Nodes | 5 |
Equips | Strength +10 Magic +10 |
Gates | (Y) Strength +10 (B) Magic +10 (R) Strength +10 (G) Magic +10 |
Undying Storm | |
Nodes | 5 |
Equips | Strength +15 Magic +15 |
Gates | (Y) Strength +15 (B) Magic +15 (R) Strength +15 (G) Magic +15 |
Flash of Steel | |
Nodes | 5 |
Equips | Strength +20 Magic +20 |
Gates | Strength +20 (B) Magic +20 (R) Strength +20 (G) Magic +20 |
Protection Hale | |
Nodes | 5 |
Equips | Strength +5 Magic +5 |
Gates | Strength +5 (B) Magic +5 (R) Strength +5 (G) Magic +5 |
Hour of Need | |
Nodes | 5 |
Equips | Defense +10 Magic Defense +10 |
Gates | Defense +10 (B) Magic Defense +10 (R) Defense + 10 (G) Magic Defense +10 |
Unwavering Guard | |
Nodes | 5 |
Equips | Defense +15 Magic Defense +15 |
Gates | Defense +15 (B) Magic Defense +15 (R) Defense + 15 (G) Magic Defense +15 |
Valiant Lustre | |
Nodes | 5 |
Equips | Defense +20 Magic Defense +20 |
Gates | Defense +20 (B) Magic Defense +20 (R) Defense + 20 (G) Magic Defense +20 |
High Roads Wind | |
Nodes | 4 |
Equips | Ability First Strike |
Gates | (Y,B,R,G) Auto Haste auto-equips use of HASTEGA (R) Stopproof (G) Slowproof |
Mounted Assault | |
Nodes | 4 |
Equips | Ability First Strike |
Gates | (Y,B,R,G) Auto Haste auto-equips use of HASTEGA (R) Stopproof (G) Slowproof |
Heart of Flame | |
Nodes | 3 |
Equips | Fire Eater Ability to use Fire Magic |
Gates | Firestrike : adds the element of fire to weapon (G,R) Use of FIRA (G,R,Y) Use of FIRAGA |
Ice Queen | |
Nodes | 3 |
Equips | Ice Eater Ability to use Blizzard Magic |
Gates | Icestrike : adds the element of ice to weapon (G,R) Use of BLIZZARA (G,R,Y) Use of BLIZZAGA |
Thunder Spawn | |
Nodes | 3 |
Equips | Lightning Eater Ability to use Thunder Magic |
Gates | Lightning Strike : adds the element of thunder to weapon (G,R) Use of THUNDARA (G,R,Y) Use of THUNDAGA |
Menace of the Deep | |
Nodes | 3 |
Equips | Water Eater Ability to use Water Magic |
Gates | Waterstrike : adds the element of water to weapon (G,R) Use of Watera (G,R,Y) Use of Waterga |
Downtrodder | |
Nodes | 3 |
Equips | Gravity Eater |
Gates | (G) Gravitystrike : adds the element of gravity to your weapon (R) Use of DEMI magic (G,R,Y) Doubles HP |
Sacred Beast | |
Nodes | 4 |
Equips | Holy Eater |
Gates | (G) Holy Strike (Y,B,R,G) Use of HOLY magic |
Tetra Master | |
Nodes | 5 |
Equips | Tetrastrike |
Gates | (G) Fire Eater (R) Ice Eater Lightning Eater (B) Water Eater |
Restless Sleep | |
Nodes | 5 |
Equips | Abilty to aflict Bio and Sleep |
Gates | (G) Silenceproof (G,R) Silence Touch : adds the status SILENCE to your attack Poisonproof (Y,B) Poison Touch : adds the status POISON to yout attack |
Still of Night | |
Nodes | 5 |
Equips | Ability to afflict Silence and Blind |
Gates | (G) Silenceproof (G,R) Silence Touch : adds the status SILENCE to your attack Darkproof (Y,B) Dark Touch : adds status Blind to your attack |
Mortal Coil | |
Nodes | 5 |
Equips | Itchproof |
Gates | (G) Curseproof (R) Stoneproof Stone Touch : adds status stone to your attack (B) Use BREAK ability |
Raging Giant | |
Nodes | 5 |
Equips | Ability to afflict Confuse |
Gates | (G) Confuseproof (G,R) Confuse Touch : adds status confuse to your attack Berserkproof (Y,B) Beserk Touch : adds status berserk to your attacks: |
Bitter Farewell | |
Nodes | 5 |
Equips | Ability to use Death and Doom |
Gates | (G) Deathproof (G,R) Death Touch : adds the ability to instantly kill your enemy to your weapon Doomproof (Y,B) Doom Touch : adds the ability to cause doom on your enemy |
Selene Guard | |
Nodes | 4 |
Equips | SOS Shell Ability to cast Shell |
Gates | (R) Auto-protect |
Shinning Mirror | |
Nodes | 4 |
Equips | Piercing Magic Ability to use Reflect Magic |
Gates | (R) Ability to use Reflect |
Covetous | |
Nodes | 3 |
Equips | No effect |
Gates | (B) Ability to use Drain (R) Ability to use Osmose |
Scourgebane | |
Nodes | 5 |
Equips | No effect |
Gates | (G) Sleepproof, Poisonproof (R) Silenceproof, Darkprook Confuseproof, Berserkerproof (B) Curseproof, Itchproof |
Healing Wind | |
Nodes | 3 |
Equips | Ability to use Cure Magic |
Gates | (B) Use Cura Magic (B,R) Use Curaga Magic |
Heart Reborn | |
Nodes | 3 |
Equips | Ability to use Life and Cure magics |
Gates | (R) Use of Cura Magic (G) Use of Life Magic Use of Curaga Magic (R,G,Y) Use of Full-Life Magic |
Immortal Soul | |
Nodes | 4 |
Equips | Use of Life and Cure magic |
Gates | (G) Use of Cura Magic Use of Curaga Magic (R,G,Y) Use of Full-Life Magic |
Wish Bringer | |
Nodes | 5 |
Equips | HP Stroll Ability to use Regen |
Gates | (G) Use of Curaga Magic (G,R) Auto-Regen |
Strength of One | |
Nodes | 4 |
Equips | Strength +10 |
Gates | (R) Strength +15 (G) Strength +15 (B) Strenght +15 Strenght +15 |
Seething Cauldron | |
Nodes | 4 |
Equips | Magic +10 |
Gates | (R) Magic +15 (G) Magic +15 (B) Magic +15 Magic +15 |
Stone Hewn | |
Nodes | 4 |
Equips | Defense +10 |
Gates | (R) Defense +15 (G) Defense +15 (B) Defense +15 Defense +15 |
Enigma Plate | |
Nodes | 4 |
Equips | Magic Defense +10 |
Gates | (R) Magic Defense +15 (G) Magic Defense +15 (B) Magic Defense +15 Magic Defense +15 |
Howling Wind | |
Nodes | 4 |
Equips | Agility +5 |
Gates | (R) Agility +5 (G) Agility +5 (B) Agility +5 Agility +5 |
Ray of Hope | |
Nodes | 6 |
Equips | Luck +30 |
Gates | (R) Luck +30 (G) Luck +30 (B) Luck +30 Luck +30 |
Pride of the Sword | |
Nodes | 6 |
Equips | Ability to use SWORDPLAY without the Warrior Dress Sphere. |
Gates | (R) Strength +15 (G) Strength +15 (B) Strength +15 Strength +15 (G,R,B,Y) Swordplay Wait Down |
Samurai's Honor | |
Nodes | 6 |
Equips | Ability to use BASHIDO abilities without the Samurai Dress Sphere. |
Gates | (R) Strength +15 (G) Strength +15 (B) Strength +15 Strength +15 (G,R,B,Y) Bushido Wait Down |
Blood of the Beast | |
Nodes | 6 |
Equips | Ability to use INSTINCT without the Beserker Dress Sphere. |
Gates | (R) Strength +15 (G) Strength +15 (B) Strength +15 Strength +15 (G,R,B,Y) Instict Wait Down |
Chaos Mealstrom | |
Nodes | 6 |
Equips | Ability to use ARCANA without the Dark Knight Dress Sphere. |
Gates | (R) Magic +15 (G) Magic +15 (B) Magic +15 Magic +15 (G,R,B,Y) Arcana Wait Down |
White Signet | |
Nodes | 6 |
Equips | Ability to use WHITE MAGIC without the White Mage Dress Sphere. |
Gates | (R) Magic +15 (G) Magic +15 (B) Magic +15 Magic +15 (G,R,B,Y) White Magic Wait Down |
Black Tabbard | |
Nodes | 6 |
Equips | Ability to use Black MAGIC without the Black Mage Dress Sphere. |
Gates | (R) Magic +15 (G) Magic +15 (B) Magic +15 Magic +15 (G,R,B,Y) Black Magic Wait Down |
Mercurial Strike | |
Nodes | 6 |
Equips | No effect |
Gates | (R) Swordplay Wait Down (G) Bushido Wait Down Instinct Wait Down |
Tricks of the Trade | |
Nodes | 6 |
Equips | No effect |
Gates | (R) Black Magic Wait Down (G) White Magic Wait Down Arcana Wait Down |
Horn of Plenty | |
Nodes | 5 |
Equips | Ability to use Nab Gil |
Gates | (R) Gillionaire |
Treasure Hunt | |
Nodes | 5 |
Equips | Ability to use Mug without the Thief Dress Sphere |
Gates | (R) Double Items |
Tempered Will | |
Nodes | 5 |
Equips | No effect |
Gates | (G) Double HP (R) Double MP |
Covenant of Growth | |
Nodes | 5 |
Equips | No effect |
Gates | (B) Double AP Double EXP |
Salvation Promise | |
Nodes | 4 |
Equips | Ability to use White Magic |
Gates | (Y,G,R) Auto-Life |
Conflagration | |
Nodes | 4 |
Equips | Ability to use Black Magic |
Gates | (R,B,G) Ability to use FLARE. |
Supreme Light | |
Nodes | 5 |
Equips | Ability to use White Magic |
Gates | (Y,G,R) Ability to use HOLY Magic (G) Ability to cast Auto-Life |
Megiddo | |
Nodes | 5 |
Equips | Ability to use Black Magic |
Gates | (Y,G,R) Ability to use ULTIMA Magic (G) Ability to use Flare Magic |
Unerring Path | |
Nodes | 2 |
Equips | No effect (allows easy access the Special Dress Spheres!) |
Gates | none |
This is the best grid to use to level up your Special Dresspheres like Floral Flallal, Machina Maw and Full Throtle. |
Front of Power | |
Nodes | 4 |
Equips | Half MP Cost |
Gates | (R) Magic +15 Magic +15 (B) Magic +15 (R,Y,B) One MP cost |
Higher Power | |
Nodes | 5 |
Equips | Break HP Limit |
Gates | (G,R,Y,B) Break Damage Limit |
The End | |
Nodes | 5 |
Equips | Break HP Limit |
Gates | (G,R) Break Damage Limit (G,R,Y,B) Ability to use FINALE! |